Currently working as a Junior Environment Artist on the upcoming game Everybody's Gone to the Rapture at The Chinese Room, to be released on the Playstation 4.
Here is some released media of the game, stay tuned for more!
The aim of this project was to improve my organic modeling skills, as well as outdoor lighting and general environment creation. Narrating
a story through the environment is something I consider crucial and always try to include it in my work.
The objective of this project was to improve my modeling and texturing skills. I decided to do a vehicle as it would allow me to focus on these two
aspects. It is based on this concept by Darren Bartley, with permission granted.
All modelling was done in Autodesk Maya. The low poly was created either by cleaning up the unnecessary edge loops from the high poly or
modelled from scratch.
All texturing done in Photoshop/Mudbox with aid of maps extrated from the high poly model.
The aim of this project was to create an environment based on an existing film or videogame.
I chose Davy Jones' room and decided to recreate it using UDK. All assets and textures created by me.
The Maestros is an online multiplayer real-time strategy game set in a humorous fantasy world where you control a commander and his squadron
of wildy cuddly and mildly vicious minions. Play as either the dieselpunk Knights of Teutonia with their clunky, transforming robots or as
the futuristic Genoman Alchemists with their adorable, mutating monsters.
Visit the Oficial Page for more information.